And hopefully you start playing smarter with time too, taking less hits :)įor example, the ENV Armor has the same protection as Duramesh, but comes with fire, cold and poison resistance built-in, and has one more mod slot.Īnother option is the CRI Armor (if you're brave/prepared), which offers double the protection.Īnd if the correct branch doesn't spawn in a run, I'll go to another branch where I get a guaranteed AV2 manufacture station. You start remembering which levels have guaranteed stations and prepare for it. Updated 13th December 2021 for latest build. Putting the lengthy delay in Zenimax’s legal team aside, Jupiter Hell always looked sick. Yeah, indestructible armor is really helpful if you find it very early on.īut once you play a bit and learn what the different branches offer, durability and repairing becomes a non-issue. An Excel Spreadsheet detailing all the Classes, Masteries, Weapon/Armour Mods, and Branches/Special Levels in Jupiter Hell 1.2. It's only weakness is only 1 mod slot (2 with Whizkid 3), but Duramesh + poison/acid immunity using Whizkid 3 is pretty much the best all around armor in the game, the only one that really comes close is Cybersuit, but that also requires a LOT of mods and Whizkid 3 to get better than Duramesh. Originally posted by Olinser:Duramesh is stupid OP because since it doesn't HAVE durability, you always maintain max protection. I personally put Auto-Repair on them and then put Poison/Acid/Fire immunity on my armor/helmets, it makes Io and the final boss significantly easier. The protection will be low at 30% durability but this lets you permanently keep ideal mods on them. I believe Whizkid 2 is required for it (although for most of them you have to install Durable first before Auto-Repair shows up). 0:00 / 40:53 Jupiter Hell Scout Assassin Melee Build Ultraviolent Difficulty Part 1 tonehack 2.38K subscribers Subscribe 1.7K views 1 year ago This time around I tried melee for the. If you get Whizkid then you can install Auto-Repair on armor and helmets which automatically repairs them to 30% and basically ensures that they will never break. Originally posted by Eupolemos:I don't know if I'm missing something, but I wish there were more places I could repair your armor. Maybe I've just been unlucky, but to me it feels like it kind of negates the part of the game that has to do with armor upgrades. Before I got the cybersuit I had a good marine armor and visor I had upgraded, but I had to drop that on the ground as well for many levels, since I only found one repair station. To me, it feels like a waste to upgrade armor (maybe even with durable) if there are so few places you can repair them. The notion of getting it to level 3 was completely out of the question, it would dissolve waaay before that. I just managed to beat the game on hard as a running Onslaught Marine and I was lucky enough to get the Cybersuit in the "black vault" or something (the place that takes 4 red cards of which I had one, haha ).īut I simply had to drop the cybersuit at the beginning of each level on Dante to have the final shreds to wear against Harbinger. I don't know if I'm missing something, but I wish there were more places I could repair your armor.
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